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Scrum Teams: Slow Down, to Go Fast Later

by Avienaash Shiralige Leave a Comment

Being two months away from my passion – agile coaching, I was exploring my other interests like un-schooling my kid, learning by traveling, and spent time experiencing natural birth. I was wondering if I should share this experience on this blog which is focussed only on Agile. But being agile is about doing different experiments and never stopping, hence I thought its worthwhile to mention it here.

It was great spiritual learning for me to prepare and experience natural(spiritual) birthing. It really taught us how different is our body than we actually perceive. To trust our own body instincts to take its own course of action rather than relying on systems(hospitals) which was built to address emergency scenarios and not normal or natural phenomenon like birthing.

This decision to slow down or cutting myself completely helped me to understands different facets of me. Slowing down helped me reassess my priorities and how I need to take my life forward. My schooling system has taught me how to make a living, NOT a life! Pity.

Scrum Teams Slow Down

I was recently connecting with few teams and I saw teams “racing to the goal post” with NO goals scored often. Seeing such teams I feel we are used to speed in every aspect of life. Not sparing a thought to slow down to see how are we doing? And, even if we do that, we’re unable to bring any noticeable changes.

[Read more…] about Scrum Teams: Slow Down, to Go Fast Later

Story Point Mapping with Hours – Key Ingredient to Burnouts?

by ShriKant Vashishtha 16 Comments

This is based on a true story of a project I was involved in and that was also the first ever Agile projects I worked on. As I came from straight from waterfall background and didn’t have enough Agile experience, it made a lot of sense to us to map a story point with number of hours for obvious reasons. We mapped story point with ideal hours. Initially things went well. However after a few months, we started getting into difficult waters because of following problems:

We began to witness clashes among developers over estimations. As story point was mapped with number of hours, it directly mapped with the skill of a developer. For instance, a senior developer could finish a user-story in 2 hours. Another not-so-skilled developer or new-in-the-team developer could finish the same user-story in say 8 hours. That started causing planning meetings with clashes, disagreements and also spurts of indirect bullying from senior guys. As a result, not so experienced developers started spelling similar smaller estimates even though it caused them to work longer hours. As it was a distributed augmented team, we also started witnessing lack of trust within team because of those reasons.

Also customer didn’t see any significant change in team velocity even though productivity improved multi-fold. “YOU ARE NOT PRODUCTIVE GUYS…”
[Read more…] about Story Point Mapping with Hours – Key Ingredient to Burnouts?

Drive Innovation By Creating Communities of Practice

by Avienaash Shiralige 3 Comments

In my last post, I discussed about sustainable pace and how nation and organisation culture comes in its way. One of the issues often found is people on scrum teams being too focussed and busy on the projects and having no time for their own research, self-study, upgrading themselves on new things etc.  This leads to lesser learnings from outside world and limits the growth of people.

community of practice

[pullquote]

don’t be afraid to fail.

be afraid not to try.

[/pullquote]

Introducing or rather planning slack time on the team gives free time for people to work on their pet projects. Different organisations have done it differently, like:

  1. Giving a break between sprints
  2. Following 80/20 principle, 20% free time for people to think and work on their interest
  3. One free day in a month
  4. Having a small time reserved every sprint

[Read more…] about Drive Innovation By Creating Communities of Practice

Sustainable Pace: Does Culture Play Any Role At All ?

by Avienaash Shiralige 11 Comments

 

Sustainable pace

Striving to bring agility into the organisation to adapt to changing business conditions is leading people to lose sleep and stretch more than before in some organisations. Agile thought leaders definitely envisioned this and hence recognised sustainability as one of the agile principles.

[pullquote] Agile processes promote sustainable development.  The sponsors, developers, and users should be able  to maintain a constant pace indefinitely. [/pullquote] 

To run a long distance you need to find a sustainable pace. But often, companies just don’t get this due to various reasons like:

  1. Pressure from business and management to get most work from least people
  2. Team not having an option to make their own decisions – command and control culture
  3. Teams inability to say NO for non-realistic goals. Service industry firms –  they just can’t say NO to unreasonable client demands
  4. Utilisation of people – Planning for 100% utilisation. This makes people work for more than required hours and hence getting burnout
  5. Unable to remove distractions to the team. Lot of unplanned, non-essential meetings taking people’s time. Questioning motives and saying NO is essential here.
  6. Allocating people on multiple projects with allocation distributed 20%,50%,30% etc. This does not work in reality. There is a switching time between two tasks and people take around 15 mins to achieve FLOW (high productive zone)

[Read more…] about Sustainable Pace: Does Culture Play Any Role At All ?

Agile Testing: An Approach to Achieve Quality Sooner

by Avienaash Shiralige Leave a Comment

Often I hear from testing folks one question. How can I apply Agile for testing? Local optimisation has been the bane of software development – viewing it from his/her activity perspective and not just as a whole. Let’s see how agile principles can be seen through testing angle?

Agile Testing Patterns
Image Source: www.testobsessed.com

[Read more…] about Agile Testing: An Approach to Achieve Quality Sooner

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